/***************************************************************************
 * The Open Armory API is a project to retrieve World of Warcraft(R) 
 * related XML data from The Armory.
 * 
 * The data retrieved via the Open Armory API from The Armory is 
 * proprietary to Blizzard Entertainment, Inc(R).
 * *************************************************************************
 * Copyright (C) 2009 - 2010 Tedla M.B. Brandsema
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 ***************************************************************************/
package net.openarmory.core.domain.constants;

// TODO: Auto-generated Javadoc
/**
 * The Enum Clazz.
 */
public enum CharacterClass implements CharacterEnum {

	/** The WARRIOR. */
	WARRIOR(1),

	/** The PALADIN. */
	PALADIN(2),

	/** The HUNTER. */
	HUNTER(3),

	/** The ROGUE. */
	ROGUE(4),

	/** The PRIEST. */
	PRIEST(5),

	/** The DEAT h_ knight. */
	DEATH_KNIGHT(6),

	/** The SHAMAN. */
	SHAMAN(7),

	/** The MAGE. */
	MAGE(8),

	/** The WARLOCK. */
	WARLOCK(9),

	/** The EMPTY. */
	EMPTY(10),

	/** The DRUID. */
	DRUID(11);

	/** The numerical representation. */
	private int numericalRepresentation;

	/**
	 * Instantiates a new clazz.
	 * 
	 * @param numericalRepresentation
	 *            the numerical representation of the class.
	 */
	private CharacterClass(final int numericalRepresentation) {
		this.numericalRepresentation = numericalRepresentation;
	}

	/**
	 * Gets the numerical representation.
	 * 
	 * @return the numerical representation
	 */
	@Override
	public int getNumericalRepresentation() {
		return this.numericalRepresentation;
	}

	/**
	 * Gets the string values.
	 * 
	 * @return the string values
	 */
	public static String getStringValues() {
		final StringBuilder concat = new StringBuilder();
		for (final CharacterClass characterClass : CharacterClass.values()) {
			concat.append(characterClass.getConsoleParameterValue() + ", ");
		}
		return concat.toString().replaceAll(", $", "");
	}

	/*
	 * (non-Javadoc)
	 * 
	 * @see
	 * net.openarmory.domain.constants.ConsoleEnum#getConsoleParameterValue()
	 */
	@Override
	public String getConsoleParameterValue() {
		switch (this) {
		case WARRIOR:
			return "Warrior";
		case PALADIN:
			return "Paladin";
		case HUNTER:
			return "Hunter";
		case ROGUE:
			return "Rogue";
		case PRIEST:
			return "Priest";
		case DEATH_KNIGHT:
			return "Death Knight";
		case SHAMAN:
			return "Shaman";
		case MAGE:
			return "Mage";
		case WARLOCK:
			return "Warlock";
		case EMPTY:
			return "EMPTY";
		case DRUID:
			return "Druid";
		default:
			return null;
		}
	}
}
